I worked for UPP, which handled the VFX post-production for the TV series *The Last of Us* (Series 1). My role involved digital matte painting: creating and editing digital environments and enhancing scenes visually. The emphasis was on realistic integration into live-action footage, and working with lighting, perspective and colour in line with the series’ visual concept and the technical requirements of the VFX pipeline.
I take client confidentiality and the protection of intellectual property seriously. Internal processes, technical infrastructure and the behind-the-scenes aspects of the project remain confidential.
| directed by | Craig Mazin, Neil Druckmann, Peter Hoar, Jeremy Webb, Jasmila Žbanić, Liza Johnson, Ali Abbasi |
| producers | Neil Druckmann, Rose Lam, Craig Mazin, Asad Qizilbash, Carolyn Strauss, Carter Swan, Evan Wells |
| studio | HBO Max |
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